Stephen Gutekanst
Hexops
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Hexops
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In this introduction to 2D gamedev, we’ll cover everything you need to make simple 2D games in Zig using Mach!
No previous gamedev experience is required. In the morning 2-hour session we’ll briefly touch on the basics and more intermediate concepts:
Then after a casual break for lunch, we’ll have more learning and open development time for working on your own 2D game.
By the end, participants will have the basic foundations of a 2D game and a clear idea of how to continue building it!
Those already familiar with gamedev who wish to learn more about Mach, advance beyond the group a bit and/or work on a low-level 3D game instead may do so.
Before the workshop, you will be asked to build and run a hardware-check application we provide to confirm graphics/audio/input are working with Mach on your system.